Being a music professional, you will no doubt immediately recognize the Broadway flavor of the tune. This makes it perfect for an opening song, should you choose to use it that way. Our intention was to feature it as the opener of this year's new musical (also called Music Class ), which we will be publishing in its entirety in the first three. The choice of whether to display a full post or an excerpt can then be based on factors such as the template used, the type of page, the category of the post, etcetera. In other words, with a
Summary
This is the third quest line for Gates of Discord progression. You will be working through 3 different instances of Ikkinz. The purpose of this guide is to walkthrough the quest in detail. If you want a no frills guide then see this post on the forums.
THE LORDE was a post-Moon Lord joke superboss that is no longer available in the mod. It was to be considered one of, if not the most difficult boss in the Calamity Mod. 1 Summoning 2 Behavior 3 Notes 4 Tips 5 Trivia It was summoned by using NO, which was dropped by BOHLDOHRs in the Jungle Temple after Supreme Calamitas had been defeated. Every single frame, its AI had a chance to change into. Subscribe - A database of songs, games, videos & animations designed to help the PreK-6 music teacher with their curriculum. Nov 30, 2015 - A blog for teachers about education, technology in teaching, classroom management, and curriculum. More information 25 pop songs to use with students.
Guide
To start the quest go to Kod'taz and hail Kevren Nalavat (#zone kodtaz -1038 1042 -417
).
Trial of Singular Might
Talk to Kevren Nalavat
You say, 'Hail, Kevren Nalavat'
Kevren Nalavat looks relieved to see you.'Finally the Wayfarers Brotherhood has sent adventurers this far out. I was beginning to wonder what was happening. I'm Kevren Nalavat, one of the brotherhood's traveling scholars. We can talk [more] later. The important thing is that you're here and now that you are you'll need to prove that you're up to the challenges facing us on this rugged terrain. I've been all through this area and it's no place to be caught unaware! So what do you say? Are you [ready to be tested]?'
You say, 'ready to test'
Kevren Nalavat says, 'Good to hear! If you're interested I can give you a little [background information] about the mountaintop here before we get started, otherwise I'll explain the [trials] to you.'
You say, 'trials'
Kevren Nalavat look turns serious. 'There are any number of new threats with these invaders and we're unsure just how powerful or how many of them there are. We need to make sure that those of you being sent up here to find that information out for us won't be scared off by the destructive force these invaders bring along with them. The trials must be done in a [specific order] and must all be completed before we can allow you to attempt any further work for the brotherhood.'
You say, 'specific order'
Kevren Nalavat says, 'There exist three temples nearby that you must enter. I have defined these three as the Temple of [Singular Might], Temple of [Twin Struggles], and Temple of the [Tri-Fates]. In each lay the forces of the Legion of Mata Muram who must be destroyed. You must not be fooled, we do not control these temples. The areas are controlled by the [Muramites], but we believe that these places hold the most predictable of the invaders and can be used easily as our testing grounds.'
You say, 'Singular Might'
Kevren Nalavat says, 'Beyond the dark fog to the south lies the Temple of Singular Might. You can find it between the two other temples. In front of the temple you will find a single, smaller temple where another of the brotherhood is waiting for you. Seek out Gazak Klelkek and speak to him about the troubles within the temple.'
Talk to Gazak Klelkek
Go to Gazak Klelkek in Kod'Taz (#zone kodtaz 402 -1253 -430
) and hail them.
You say, 'Hail, Gazak Klelkek'
Gazak Klelkek says 'Keep your voice down! We must not attract any [undo attention] to ourselves here. I may be the liaison for the Temple of Singular Might, but that doesn't make me any less of a target. I have kept watch of this temple since we began collecting information on the trusik and the Legion of Mata Muram. You should ask Kevren for more information on them if you haven't already.'
You say, 'undo attention'
Gazak Klelkek says 'Certainly you do not believe that we are alone here, do you? The Muramites have assigned one of their magic users to gather spiritual artifacts from this area and use their power to gain strength. This creature, which we have dubbed the [Diabolic Destroyer], controls the temple and its inner abominations.'
You say, 'Diabolic Destroyer'
Gazak Klelkek says 'It is one of a fearsome collective that commands minions to do its bidding. The beast's minions recover the artifacts from within the temple. The master then extracts the energy from the artifact to become more powerful. You and your party must venture inside the temple and [eradicate the beast] before it can recover any more artifacts. The Muramites will reinforce their position shortly after it has been defeated, but we cannot allow any single creature of this sort to become too powerful.'
You say, 'eradicate the beast'
Gazak Klelkek says 'Your task is to battle through the temple and enter an entrance to the inner chambers of the Temple of Singular Might. Once inside you must find the Diabolic Destroyer and kill it before it becomes more powerful. You must recover an artifact from the beast and return it to me. Once you have done this, you will be allowed to move onto the next trial. When you are [ready to proceed] and have a group with you, return to me and I shall set you on your way.'
You say, 'ready to proceed'
Gazak Klelkek says 'Instance added.'
Obtain Ruined Pendant of Might
Enter Ikkinz, Chambers of Transcendence (#zone kodtaz -500 -1305 -381
). It is the temple to the east of Gazak, through the right-most hallway.
Once inside, you need to kill Diabolic Destroyer (see location on map below).
Once the Diabolic Destroyer is dead a Cruel Illusion will spawn. Kill it and loot the Ruined Pendant of Might.
Finish
Go back to Gazak Klelkek and give him the pendant.
Gazak Klelkek says 'Though you were pitted against a most heinous aggressor, you have proven that you are a capable adventurer thus far. Nicely done, . I urge you to continue honing your skills. Now that you are ready to move onto the next trial, you should return to Kevren for more information. Good luck!'
Trial of Twin Struggles
To start, talk to Kevren Nalavat (#zone kodtaz -1038 1042 -417
).
Talk to Kevren Nalavat
You say, 'Hail, Kevren Nalavat'
Kevren Nalavat says, 'Welcome back, . Reports of your actions in the Temple of Singular Might suggest that you may be well on your way to becoming an outstanding addition to the coalition that investigates these temples. I continue standing my post and , boring as it is, it is of no interest to you I'm sure. If you want, we can talk [more] when we have some idel time. For now, if you're [ready to continue testing], we can proceed! What'll it be, ?'
Kevren Nalavat says, 'If you want to see what you've completed at any time, just ask me for a [progress update]! You're also more than welcome to attempt the trials again if you finished all 4. If so, just let me know you're [ready to test] again and we'll proceed down that path.'
You say, 'ready to test'
Kevren Nalavat says, 'Good to hear! If you're interested I can give you a little [background information] about the mountaintop here before we get started, otherwise I'll explain the [trials] to you.'
You say, 'trials'
Kevren Nalavat look turns serious. 'There are any number of new threats with these invaders and we're unsure just how powerful or how many of them there are. We need to make sure that those of you being sent up here to find that information out for us won't be scared off by the destructive force these invaders bring along with them. The trials must be done in a [specific order] and must all be completed before we can allow you to attempt any further work for the brotherhood.'
You say, 'specific order'
Kevren Nalavat says, 'There exist three temples nearby that you must enter. I have defined these three as the Temple of [Singular Might], Temple of [Twin Struggles], and Temple of the [Tri-Fates]. In each lay the forces of the Legion of Mata Muram who must be destroyed. You must not be fooled, we do not control these temples. The areas are controlled by the [Muramites], but we believe that these places hold the most predictable of the invaders and can be used easily as our testing grounds.'
You say, 'Twin Struggles'
Kevren Nalavat says, 'Beyond the dark fog to the south lies the Temple of Twin Struggles. It is past the first two temples. Seek out Maroley Nazuey and speak to her about the troubles within the temple.'
Talk to Maroley Nazuey
Post Title.the Kodá Ly Aspiring Music Classroom Guide
Go to Maroley Nazuey in Kod'Taz (#zone kodtaz -623 -1985 -428
) and hail them.
You say, 'Hail, Maroley Nazuey'
Maroley Nazuey says 'At last you have arrived. I have heard that you passed the trial at the Temple of Singular Might without any problems and I congratulate you on your achievement. Do not believe for a moment that you are done! Your next trial will be more difficult that the last. Are you ready to hear [what's in store] for you beyond the temple exterior?'
You say, 'what's in store'
Maroley Nazuey glaces toward the temple. 'The Muramites have sent priests to this temple. These priests are not ordinary, in fact they are terrible, horrific beings sent to collect artifacts for a singular purpose. What this purpose is we are not clear on, but we believe it has something to do with a summoning of some sort. If you're willing to [test your mettle] in this trial, now is the time for action.
You say, 'test your mettle'
Maroley Nazuey says 'The rumor we have been investigating suggests that the summoning will be a beast of war that is far more destructive than anything we may have seen so far. The Muramite [priests] working inside this temple are gathering artifacts of corporeal power that will grant the beast an unusual physical strength when it is conjured. We must make sure that they do not finish this summoning.'
You say, 'priests'
Maroley Nazuey says 'I nearly forgot. You must venture inside to an entrance to the inner chambers of the Temple of Twin Struggles and enter there. Once inside you must find the Malevolent Priests. We have begun referring to them thusty because of their torturous looks and ways. They are very unpleasant and work cooperatively. You must get to them and [recover the artifacts] they have been gathering before they are allowed to move them to another temple nearby.'
You say, 'recover the artifacts'
Maroley Nazuey says 'This is your moment, . Now is the time to prove your worth to the brotherhood. I bid you good luck and hope that the strength you showed in the first trial will aid you again in your second one. When you are [ready to enter the temple] and have a group with you, return to me and I shall set you on your way.'
You say, 'ready to enter the temple'
Maroley Nazuey says 'Instance added.'
Kill Malevolent Priests
Enter Ikkinz, Chambers of Transcendence(#zone kodtaz -898 -1480 -427
). It is the temple to the northeast of Maroley, through the center hallway.
Once inside go to the first room on the left. Clear all mobs in the room before entering the areas where there are curtains.
Behind the each curtain will be a Malevolent Priest. As soon as they see you they will start casting spells on you but you can't attack them yet. First, kill all of the Constrained Servitor's around both priests. Then you will be able to attack the priests who should only have around 12% health left.
Loot Stained Stone Chalice
After they are killed use Open (target the pile, type /open
, then right-click) on a pile of bones and loot Stained Stone Chalice. Note: there are two piles of bones, one in each room. One will have a reward and the other will have the chalice.
Finish
Go back to Maroley Nazuey and give them the chalice.
Maroley Nazuey says 'You've done well, . I believed this temple was more than you could handle despite your success with the first temple. You faced two enemies at once and came back in one piece. You only have one more trial left to complete before you can proceed onto more difficult tasks. Please return to Kevren for information on the final trial. Good luck!'
Trial of the Tri-Fates
To start, talk to Kevren Nalavat (#zone kodtaz -1038 1042 -417
).
Talk to Kevren Nalavat
You say, 'Hail, Kevren Nalavat'
Kevren Nalavat says, 'Welcome back, . Reports of your actions in the Temple of Twin Struggles suggest that you may be well on your way to becoming an outstanding addition to the coalition that investigates these temples. I continue standing my post and, boring as it is, it is of no interest to you I'm sure. If you want, we can talk [more] when we have some idle time. For now, if you're [ready to continue testing], we can proceed! What'll it be, ?'
Kevren Nalavat says, 'If you want to see what you've completed at any time, just ask me for a [progress update]! You're also more than welcome to attempt the trials again if you finished all 4. If so, just let me know you're [ready to test] again and we'll proceed down that path.'
You say, 'ready to test'
Kevren Nalavat says, 'Good to hear! If you're interested I can give you a little [background information] about the mountaintop here before we get started, otherwise I'll explain the [trials] to you.'
You say, 'trials'
Kevren Nalavat look turns serious. 'There are any number of new threats with these invaders and we're unsure just how powerful or how many of them there are. We need to make sure that those of you being sent up here to find that information out for us won't be scared off by the destructive force these invaders bring along with them. The trials must be done in a [specific order] and must all be completed before we can allow you to attempt any further work for the brotherhood.'
Post Title.the Kodá Ly Aspiring Music Classroom Login
You say, 'specific order'
Kevren Nalavat says, 'There exist three temples nearby that you must enter. I have defined these three as the Temple of [Singular Might], Temple of [Twin Struggles], and Temple of the [Tri-Fates]. In each lay the forces of the Legion of Mata Muram who must be destroyed. You must not be fooled, we do not control these temples. The areas are controlled by the [Muramites], but we believe that these places hold the most predictable of the invaders and can be used easily as our testing grounds.'
You say, 'Tri-Fates'
Kevren Nalavat says, 'Beyond the dark fog to the south lies the Temple of Tri-Fates. It is the first temple you will come to. Seek out Kenra Kalekkio and speak to her about the troubles within the temple'
Talk to Kenra Kalekkio
Go to Kenra Kalekkio in Kod'Taz (#zone kodtaz -1157 -425 -418
) and hail her. Note: You must be in a group for her to create the instance. You can invite a bot into your group to get the instance created and then disband it.
You say, 'Hail, Kenra Kalekkio'
Kenra Kalekkio says, 'I have been expecting you, . You proven your worth thus far by completing the first two trials and for that I applaud you. You are not through with your testing though. You have a [final test] to complete here at the Temple of the Tri-Fates before you will be considered ready for further work.'
You say, 'final test'
Kenra Kalekkio says, 'Very well. Time is critical, . Your final test takes you within the Temple of the Tri-Fates. We call it this because of the three creatures you will encounter once inside. The [three beasts] are hunters that have deadly accuracy with a bow and attack together to make a dangerous combination.'
You say, 'three beasts'
Kenra Kalekkio says, 'The three hunters inside the temple are called the Tri-Fates. They are named thusty because of their ability to control your fate on a whim. Their victims' usual fate is that of death, though I believe the Wayfarers Brotherhood has recruits that can stand up to them. Perhaps you are that person? Perhaps you have the desire to [prove yourself] worthy, venture into the temple, and slay the beasts?'
You say, 'prove myself'
Kenra Kalekkio says, 'Good to hear, but before you go there is more you must know. These hunters are guarding some relics that are giving them extremely high accuracy with their weapons. If they are allowed to possess these relics any longer, they may become an unstoppable force. You must [recover the relics] so the Wayfarers Brotherhood can examine them.'
You say, 'recover the relics'
Kenra Kalekkio says, 'This is your final trial and will prove, once and for all, if you are capable of taking on the more serious issues concerning the Muramites. You must fight through the temple and enter an entrance to the inner chambers of the Temple of the Tri-Fates. Once inside, kill the Tri-Fates and return the relics. When you are [ready to begin] and have a group with you, return to me, and I shall send you on your way.'
You say, 'ready to begin'
Kenra Kalekkio says, 'Then I bid you good luck on your journeys, . Make haste into the temple and, hopefully, by the time we meet again you'll have recovered the relics and passed the final test.'
Kenra Kalekkio says, 'Instance added.'
Kill Flesh Hunters
Enter Ikkinz, Chambers of Transcendence(#zone kodtaz -697 -1180 -430
). It is the temple to the south of Kenra, through the right hallway.
Once inside, work your way to the location show below. There will be 3 Flesh Hunter's there. When you aggro one of them, it is likely that a second will aggro. They only attack from range. Kill all of them.
Loot Thrice-Notched Arrow Remains
Once the Flesh Hunter's are killed open the pile of bones (like in previous trial), that are at the opposite wall from the Flesh Hunter's, and grab the Thrice-Notched Arrow Remains. Note: there are two piles of bones. One will have a reward and the other will have the remains.
Finish
Go back to Kenra Kalekkio (#zone kodtaz -1157 -425 -418
) and give her the remains.
Kenra Kalekkio says, 'I am astounded that you have completed the trial so easily! You have gone above and beyond our expectations and are ready to continue beyond mere trials! Congratulations, ! At this time, you should return to Kevren so he can guide you on your way from here on out.'
Finished!- You have completed the trial at the Temple of the Tri-Fates!
You say, 'test your mettle'
Maroley Nazuey says 'The rumor we have been investigating suggests that the summoning will be a beast of war that is far more destructive than anything we may have seen so far. The Muramite [priests] working inside this temple are gathering artifacts of corporeal power that will grant the beast an unusual physical strength when it is conjured. We must make sure that they do not finish this summoning.'
You say, 'priests'
Maroley Nazuey says 'I nearly forgot. You must venture inside to an entrance to the inner chambers of the Temple of Twin Struggles and enter there. Once inside you must find the Malevolent Priests. We have begun referring to them thusty because of their torturous looks and ways. They are very unpleasant and work cooperatively. You must get to them and [recover the artifacts] they have been gathering before they are allowed to move them to another temple nearby.'
You say, 'recover the artifacts'
Maroley Nazuey says 'This is your moment, . Now is the time to prove your worth to the brotherhood. I bid you good luck and hope that the strength you showed in the first trial will aid you again in your second one. When you are [ready to enter the temple] and have a group with you, return to me and I shall set you on your way.'
You say, 'ready to enter the temple'
Maroley Nazuey says 'Instance added.'
Kill Malevolent Priests
Enter Ikkinz, Chambers of Transcendence(#zone kodtaz -898 -1480 -427
). It is the temple to the northeast of Maroley, through the center hallway.
Once inside go to the first room on the left. Clear all mobs in the room before entering the areas where there are curtains.
Behind the each curtain will be a Malevolent Priest. As soon as they see you they will start casting spells on you but you can't attack them yet. First, kill all of the Constrained Servitor's around both priests. Then you will be able to attack the priests who should only have around 12% health left.
Loot Stained Stone Chalice
After they are killed use Open (target the pile, type /open
, then right-click) on a pile of bones and loot Stained Stone Chalice. Note: there are two piles of bones, one in each room. One will have a reward and the other will have the chalice.
Finish
Go back to Maroley Nazuey and give them the chalice.
Maroley Nazuey says 'You've done well, . I believed this temple was more than you could handle despite your success with the first temple. You faced two enemies at once and came back in one piece. You only have one more trial left to complete before you can proceed onto more difficult tasks. Please return to Kevren for information on the final trial. Good luck!'
Trial of the Tri-Fates
To start, talk to Kevren Nalavat (#zone kodtaz -1038 1042 -417
).
Talk to Kevren Nalavat
You say, 'Hail, Kevren Nalavat'
Kevren Nalavat says, 'Welcome back, . Reports of your actions in the Temple of Twin Struggles suggest that you may be well on your way to becoming an outstanding addition to the coalition that investigates these temples. I continue standing my post and, boring as it is, it is of no interest to you I'm sure. If you want, we can talk [more] when we have some idle time. For now, if you're [ready to continue testing], we can proceed! What'll it be, ?'
Kevren Nalavat says, 'If you want to see what you've completed at any time, just ask me for a [progress update]! You're also more than welcome to attempt the trials again if you finished all 4. If so, just let me know you're [ready to test] again and we'll proceed down that path.'
You say, 'ready to test'
Kevren Nalavat says, 'Good to hear! If you're interested I can give you a little [background information] about the mountaintop here before we get started, otherwise I'll explain the [trials] to you.'
You say, 'trials'
Kevren Nalavat look turns serious. 'There are any number of new threats with these invaders and we're unsure just how powerful or how many of them there are. We need to make sure that those of you being sent up here to find that information out for us won't be scared off by the destructive force these invaders bring along with them. The trials must be done in a [specific order] and must all be completed before we can allow you to attempt any further work for the brotherhood.'
Post Title.the Kodá Ly Aspiring Music Classroom Login
You say, 'specific order'
Kevren Nalavat says, 'There exist three temples nearby that you must enter. I have defined these three as the Temple of [Singular Might], Temple of [Twin Struggles], and Temple of the [Tri-Fates]. In each lay the forces of the Legion of Mata Muram who must be destroyed. You must not be fooled, we do not control these temples. The areas are controlled by the [Muramites], but we believe that these places hold the most predictable of the invaders and can be used easily as our testing grounds.'
You say, 'Tri-Fates'
Kevren Nalavat says, 'Beyond the dark fog to the south lies the Temple of Tri-Fates. It is the first temple you will come to. Seek out Kenra Kalekkio and speak to her about the troubles within the temple'
Talk to Kenra Kalekkio
Go to Kenra Kalekkio in Kod'Taz (#zone kodtaz -1157 -425 -418
) and hail her. Note: You must be in a group for her to create the instance. You can invite a bot into your group to get the instance created and then disband it.
You say, 'Hail, Kenra Kalekkio'
Kenra Kalekkio says, 'I have been expecting you, . You proven your worth thus far by completing the first two trials and for that I applaud you. You are not through with your testing though. You have a [final test] to complete here at the Temple of the Tri-Fates before you will be considered ready for further work.'
You say, 'final test'
Kenra Kalekkio says, 'Very well. Time is critical, . Your final test takes you within the Temple of the Tri-Fates. We call it this because of the three creatures you will encounter once inside. The [three beasts] are hunters that have deadly accuracy with a bow and attack together to make a dangerous combination.'
You say, 'three beasts'
Kenra Kalekkio says, 'The three hunters inside the temple are called the Tri-Fates. They are named thusty because of their ability to control your fate on a whim. Their victims' usual fate is that of death, though I believe the Wayfarers Brotherhood has recruits that can stand up to them. Perhaps you are that person? Perhaps you have the desire to [prove yourself] worthy, venture into the temple, and slay the beasts?'
You say, 'prove myself'
Kenra Kalekkio says, 'Good to hear, but before you go there is more you must know. These hunters are guarding some relics that are giving them extremely high accuracy with their weapons. If they are allowed to possess these relics any longer, they may become an unstoppable force. You must [recover the relics] so the Wayfarers Brotherhood can examine them.'
You say, 'recover the relics'
Kenra Kalekkio says, 'This is your final trial and will prove, once and for all, if you are capable of taking on the more serious issues concerning the Muramites. You must fight through the temple and enter an entrance to the inner chambers of the Temple of the Tri-Fates. Once inside, kill the Tri-Fates and return the relics. When you are [ready to begin] and have a group with you, return to me, and I shall send you on your way.'
You say, 'ready to begin'
Kenra Kalekkio says, 'Then I bid you good luck on your journeys, . Make haste into the temple and, hopefully, by the time we meet again you'll have recovered the relics and passed the final test.'
Kenra Kalekkio says, 'Instance added.'
Kill Flesh Hunters
Enter Ikkinz, Chambers of Transcendence(#zone kodtaz -697 -1180 -430
). It is the temple to the south of Kenra, through the right hallway.
Once inside, work your way to the location show below. There will be 3 Flesh Hunter's there. When you aggro one of them, it is likely that a second will aggro. They only attack from range. Kill all of them.
Loot Thrice-Notched Arrow Remains
Once the Flesh Hunter's are killed open the pile of bones (like in previous trial), that are at the opposite wall from the Flesh Hunter's, and grab the Thrice-Notched Arrow Remains. Note: there are two piles of bones. One will have a reward and the other will have the remains.
Finish
Go back to Kenra Kalekkio (#zone kodtaz -1157 -425 -418
) and give her the remains.
Kenra Kalekkio says, 'I am astounded that you have completed the trial so easily! You have gone above and beyond our expectations and are ready to continue beyond mere trials! Congratulations, ! At this time, you should return to Kevren so he can guide you on your way from here on out.'
Finished!- You have completed the trial at the Temple of the Tri-Fates!
Gates of Discord Progression |
Sewers of Nihilia→Vxed and Tipt→The Ikkinz Group Trials→Martyrs Passage→Temple of the Damned→The Summoner Ring→Crumbled Sanctuary→Crafting an Icon of the Altar→Access to Qvic→Access to Txevu→Keying in Texvu and Requesting the Tacvi Raid |
If you're planning to spend some time this summer revamping your studio and looking for fresh and fun ideas for the fall, you should be able to find some inspiration and helpful resources from this guest post by Claire Hines, of the Fun Music Company.
What does the 21st music classroom need? From music posters and kid-sized instruments to fun music albums, find out how to create the ultimate music experience for students in your classroom.
The Primary Classroom
When you teach young children on a day-to-day basis, your classroom reflects the vibrancy, energy, and life of the young child with colorful music posters on the wall with simple diagrams of music notation to the fun music props and instruments that you use during music time. Classroom materials, from music flash cards to recorded music, need to reflect a fun educational atmosphere.
The primary music classroom centers on kinetic music activities. Line the walls with colorful trunks or bookshelves stocked with essentials like a large rainbow parachute, colorful beanbags, rainbow scarves, puppets, and small percussion instruments like Toca egg shakers. Depending on space available, you may want to invest in child size mats or bright colorful towels for musical movement activities involving dance or yoga.
Stickers, Posters, and More
Posters in every music classroom can change thematically throughout the year. For example, during a jazz unit, posters about jazz instruments like the saxophone or artists like Charlie Parker can help students learn about jazz history. Classical music timelines are helpful for older students learning Western classical music while simple colorful diagrams of the treble clef and basic music theory will help young ones learn their note values.
Stickers and rewards remain an important part of every music classroom. Check out our printable Music Practice Charts and Stickers, meant to inspire and motivate young students to practice. For fun music rewards and toys, check out sites like The Music Stand (http://www.themusicstand.com/) and the Oriental Trading Company (http://www.orientaltrading.com/) or sites like Zazzle (http://www.zazzle.com/), where you can purchase music stickers and posters and upload your own music designs.
Fun music games are instrumental in teaching students new concepts. Flashcards are excellent memory tools for young students and should be a part of any classroom. Fun interactive computer music games and printable music games employ tested techniques, fun graphics, and enjoyable play to help students learn valuable concepts.
Music, Books, and Media
Excellent music books and media abound for youngsters. Enjoy this short list of must-have music titles and recordings.
Books
- The Wee Sing Songbook Series
- I make music by Eloise Greenfield
- Zin! Zin! Zin! A Violin by Lloyd Moss
- Story of the Orchestra (Book/CD) by Robert Levine
- Lives of the Musicians by Kathleen Krull
- The Animal Boogie (Book/CD) by Debbie Harter
- Creepy Crawly Calypso (Book/CD) by Tony Langham
- Carnival of the Animals: Classical Music for Kids (Book/CD) from Henry Holt and Co.
Media
- Putumayo Kids Presents: Dreamland – World Lullabies(CD) by Putumayo
- Putumayo Kids Presents: Kids World Party(CD) by Putumayo
- Ella Jenkins 'Songs Children Love to Sing' (CD) by Ella Jenkins
- Ella Jenkins 'This is Rhythm' (CD) by Ella Jenkins
- Beethoven's Wig: Sing Along Piano Classics (CD) by Richard Perlmutter
- Raffi 'The Singable Songs Collection' (CD) by Raffi
- Sweet Honey in the Rock 'Experience 101' (CD) by Sweet Honey in the Rock
- Eebee's Adventures 'Music & Sound' (DVD) by Eebee's Adventures
Musical Instruments
For the primary classroom, classic Orff instruments and fun kid-size drums from Remo and LP give your students a chance to practice simple rhythms, melody, and harmony. The Remo Kids Make Music Too Kit provides small percussion instruments like finger cymbals and a guiro.
Many music educators use the recorder to teach students basics about melody and performance. Finding the right type of recorder for the classroom depends on your use. For schools on a budget, you can find inexpensive (and easily replaced) recorders at an affordable price online like the Yamaha Yrs-20 soprano, or you can opt for more durable versions like the Yamaha YRN-302B.
Yamaha instruments remain an excellent instrument brand for beginning instrumentalists and includes a wide array of brass, woodwind, string, and percussion instruments at affordable prices for most music programs. Yamaha instruments can be purchased directly from Yamaha or from secondary companies worldwide.
Wrap-Up
Putting together your own music classroom involves some time, preparation, and resources. Create a fun musical zone full of colorful posters and exciting games, flashcards, and music activities.
This is a guest post by Claire Hines from The Fun Music Company. The Fun Music Company creates Music Lesson Plans for music teachers worldwide.